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Remedy CEO reveals Control didn't sell well, but he's not disappointed

Remedy Entertainment'south Command has sold over ii million copies and then far just Remedy CEO Tero Virtala doesn't consider information technology a "major hit" — not that he'due south disappointed. Speaking with GamesIndustry.biz, Virtala explained Remedy's reasoning for thinking of the game in those terms.

"We're really happy with the success of Control," he says. "It won Game of the Twelvemonth awards, it has sold over 2 million units and continues selling — but two one thousand thousand is not all the same a major striking in our industry. When we talk nearly major hit games, we're talking on an industry level — that'due south what we're aiming at."

Virtale goes on to talk about rise of subscription services, such every bit Xbox Game Pass and PlayStation Plus, provide "post-launch opportunities" so information technology isn't necessarily all about copies sold anymore.

Remedy is currently divided into multiple teams, with five games existence developed. The team that worked on Control is helming some other game, while a large AAA championship and a smaller game that are set in the same universe have been signed on by Epic Games. Some other team is working on the Vanguard multiplayer project, which volition exist complimentary to play, while the final team continues work on the campaign for CrossfireX in partnership with Smilegate Entertainment.

Control saw multiple DLC packs released, including the AWE Expansion, which begins the Remedy Continued Universe with the inclusion of Alan Wake. Command: Ultimate Edition was recently released for Xbox Serial X, Xbox Series Southward and PS5, which includes the base game and all its DLC in one parcel aslope next-generation enhancements like a lx FPS mode, ray-tracing mode and faster load times.

Source: https://www.windowscentral.com/remedy-ceo-reveals-control-didnt-sell-well-hes-not-disappointed

Posted by: howletthanceseles1941.blogspot.com

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